Wouldn’t you love to have a video game career?
Are you untouchable after playing a video game once?
Do video games rarely challenge your skills?
If so, you seem to have a flair for this and should simply be led by your heart.
You deserve to follow what you find pleasing especially when you find yourself in a position of choosing a career path.
Engaging in an activity that gives you ultimate pleasure without having to feel burned-out from work after several hours should be your next move.
If your guess is as good as mine, this ‘activity’ would definitely be playing video games.
The good news is, you can get paid playing and/or developing video games.
1. Video Game Programmer
Video games programmers are referred to as the “heart and soul” of the industry which is why they are the first video game jobs category we will discuss.
These programmers are responsible for developing the codes needed to ensure the functionality of the video games.
These jobs are not as straightforward as many would like to assume.
Developing video games consists of creating complicated tasks and algorithms which is commonly more difficult compared to programs developed in Corporate America.
Although, not everyone in search of a video game job may need to study a course in game programming or computer science. Individuals willing to go into a computer field simply need to ask themselves an honest question, which would I find more exciting; working on a random software or developing the next Halo?
2. Video Game Tester
This exciting video game job gets you playing video games and getting paid afterward.
A video game tester would “go over different components of a game and look for things that just don’t make sense” according to a recent game tester Doug D. from Electronic Arts.
You are also expected to “break the game” which means to “do things a normal user would do and accidentally see a fault”
For young individuals willing to “break into the industry”, video game testing is the right place to begin states, Doug Powell
Some educational history and of course some “game enthusiasm” is what is needed to earn such a position.
Doug advocates for intending gamers to have a form of higher-level education or degree.
3. Video Game Animator
Character mobility in video games is specially handled by animators.
This goes beyond sketching on a piece of paper to execute, a successful game animator; Alex Jones states categorically that drawings often take place after loads of “brainstorming, relaxing, playing, planning and testing” which also involves the programmer.
After the challenging part is done, then comes the video game animator to carry out his or her forte; to animate.
The best part about my video game job was “being able to arrive late in the morning, sit back behind my computer, put my music on then proceed to develop amazing animation that ends up being part of a game that eventually gets to be played around the globe” – Russ Watkins
This is attainable with an animation degree.
4. Sound Designer
Developing music and sound effects of video games are handled by sound designers.
Music development on video games is either created from actual simulations or digital platforms.
The advancements of video game consoles see sound designers favoring actual simulations to digital sources when deciding on the kind of music intended for the games being developed.
Developing precise sound effects may sometimes need a bit more creativity when testing.
There are certain vital steps needed in designing a video game sound:
- A passion for music and sounds must be present
- An in-depth understanding of sound equipment
- Follow trends, be familiar with recent music and sounds used in video games.
Your degree in the video game can help develop the necessary skills.
5. Game Designer
The ‘experience’ developed from a video game is the job of a video game designer.
A popular video game designer, Charles Perry states that “the main task of the designer is to ensure a fun-filled game experience”
Game designers are the brains behind macro and micro-level design – Wells
To “figure out the core mechanics to a game as well as the different level looks, power-ups, etc” is what macro-level design involves.
On the other hand, developing the “actual stages and moment-to-moment game-play within each level; the objects, enemies and the specific way you battle these enemies and objects” is what micro-design involves.
Some programming abilities, a passion for video games as well as sketching skills are some basic game designer requirements.